Tag Archives: Summoner

Subdivisions

(note about the title:  being born in the 80’s meant I missed out on much of the great songs of that decade and am only now discovering some of the wonders of that time.  This one is from Rush.  It was almost titled “All you Zombies”.)

I love scaring people.  I’m sure this picture is going to be abused for the next year or so.

delete_pyra

Before anyone freaks out, there were (and still are) 2 Pyra’s.  One was (formerly) on Fenrir, but is now on Diabolos.

fake_pyra

Yeah, those are the legs of my galka mule.

Moving along.  Yesterday morning it hit me, a THF/COR has access to Slug Shot.  I don’t have Ranger unlocked on Pyra, so all of the XBow/Gun WSs are unavailable — or so I thought.

I then went to Rollan Fields and had fun Slug Shotting with Acid Bolts.

slug_shot

slug_shot_dmg

That was fun.

Other than getting my Dancer to 47 (woo!  50 by the end of the week, depending on how Mario Kart goes), there isn’t much to update on.

Except — I got to play a summoner in Limbus for the first time in about 4 months.  Apollyon SE.  If you are a summoner, you know what that means.

pred_claws_limbus

pred_claws_limbus2

Just a quick comment — some avatar melee hits (including Garuda and Leviathan) cause 0 dmg to these monsters.  Oh well, I still get the big numbers from the Blood Pact.

smn_in_limbo

Sadly, the Ranger was out damaging the summoners.  By a significant amount too.

But not on floor 3 :).

mountain_buster_limbus

The next day I went to play with some Colibri to get my summoner death buffer back (I lost my buffer a few weeks ago camping a NM Antlion in the Chasm).

predator_claws_colibri

I don’t think I’ve ever hit that high on a normal monster before.  Avatar Blood Pact damage is capped to an extent.  Before, people would try to get huge numbers on level 1-10 monsters.  Not that it really matters, the lvl 70 Blood Pacts will 1-shot any monster under level 30.

Oh, and I have a new least-favorite enemy TP ability:

nullsong

Total dispel and damage.  Fun.  At least it left me with my food.

That’s it for now.  And go listen to Subdivisions by Rush (and All You Zombies by the Hooters).

-pyra

Summoner Performance in Campaign, Post Update

As a summoner, one of the changes in a recent patch was one of the first changes for the positive the job has seen in a long time.

The change is that in campaign, any AoE buff hits everyone in range with tags on.

smn_aoe1

12 people hit with a Healing Ruby II.  And I was not in a party.

smn_aoe2

14 people hit with Ecliptic Growl.

The obvious advantage is that the exp a summoner can gain is greatly increased.  All of these count as a buff to a non-party member, which is 10 per buff, max of 300.  Plus, I think it counts as a self buff, which is 20 per buff, cap of 150.  So while avatar damage will never quite reach that of a heavy DD class, especially in a longer fight where MP becomes an issue, there are ways to even it out.

From this Campaign Battle, I got.

smn_campaign_exp

This is solo.  Summoner is a great job for solo exp in campaign now.  Sub White Mage, and you can even raise/reraise.

*grins*

-pyra