Before runs, it is apparently tradition in KI to do a wall of taru. Enjoy!
-pyra
Before runs, it is apparently tradition in KI to do a wall of taru. Enjoy!
-pyra
Posted in Dynamis, FFXI, KillerInstinct
I know at one point, my goal in migrating to Caitsith was to become somewhat less busy, but the opposite seams to be happening. I’m more busy than I was before, but its fun, and I’m having a blast.
But anyways, moving along.
Dynamis – Valkrum
First entrance, and death. We had a bad sheep link which caused us some problems. Also, no subjobs yet.
Yay the non-aggroing boss. Then we aggroed it.
And the win! That’s 3/3, giving me access to Tavnazia.
After the win, its off to farming *grin*
And we get a Bard Cape. Neat.
And 3 AF’s in the treasure pool at the same time
Ohhh shiney CS at the end.
Part of the final CS.
Coming up soon, Proto-Omega, WotG Mission Pics and Dynamis – Tavnazia Pictures. They were going to be in this post, but it turned out to be too long (again).
I’m doing so much I can’t keep up with the pictures, but I’ll try.
-pyra
Posted in Dynamis, FFXI, KillerInstinct
For me, Buburimu was a return visit, having last been there in … um … early 2006 (was in one of the first linkshells to win this one, way back in the day, but those screenshots are on my old computer, so finding them will be hard).
Needless to say, it has been a very long time since I was in Bubu, and it was Pyra’s first trip there (Ata has 3-4 wins there).
This is what happens when body slam doesn’t get stunned.
The two people at full health are the 2 THFs in this alliance. The rest who have HP just accepted Reraise.
This was the aftermath on the mage hill.
I’m just including this because I got a kill shot. It doesn’t happen that much on THF, so I’m posting it.
And the win! Just need Dynamis-Valkrum for access to Tavnazia. Although, I don’t know if I’ll be in the group to do the Dunes. Either way, the Dunes is like the Windy of Dreamlands — it kind of sucks and there is no guarantee you will win. Things can and go bad at the last minute and cost you the win.
But anyways, after the win, we had about 70 minutes of farming. First up, Nightmare Crabs. No really, Nightmare Crabs.
See? I didn’t lie. Although the jokes about Nightmare Cockatrice are much, much worse. I’m just glad we didn’t have vent for this, I probably would have lost concentration.
Here are most of the drops. At least we got two really nice items. I think this is the first PLD Cape they have ever seen, making this PLD the first 6/6 in the LS. The only other drop was a DRG Belt, which some lucky DRG was happy to get as it made him 6/6.
And another picture. Buburimu really is the death dynamis, although *crosses fingers* I have yet to die in a KillerInstincts Dynamis.
After dynamis, I was about to go to bed, until I noticed it was only 9 pm. So, since my DRK had just hit 20, I went to quest my Aspir scroll.
When I was there, I found this, which I thought needed to be pointed out.
It is a targetable item behind the door. It is 4 letters and is called simply, gohu. The first letter is lowercase, which doesn’t happen anywhere in this game. I thought it was odd.
Finally, I saw this picture and thought it needed to be shared with more people.
I was technically there for this event, so I can repost to my blog too. Original can be found here
That’s it for me. Now to unlock Dancer, as soon as this update finishes.
Posted in Dynamis, FFXI, KillerInstinct
As promised, here are some pics from Proto-Ultima. Since I also managed to do a Dynamis-Qufim, I felt like adding them in too.
First engage the creature.
Since I hit 763 several times with Chi Blast, I think that’s the max I was currently able to do to him. Hopefully, that has now changed :). See below.
Another picture from the battle. This looks like its about 50%.
Dead! I had no idea how this would end until it did. First time fighting it, and we won! Ultima is quite a bit harder than Omega, but this went much smoother than I thought going in.
And the drops. Congrats to Lusha on the head and Mach on the pants. (These are good drops)
Moving on, Dynamis-Qufim
Cut Scene from the beginning of Dreamland Dynamis
Wootness, got the key item for winning.
Another picture from the Dynamis.
PLD Boots -1 and MNK Cape from the same monster.
Both items in treasure pool at the same time. And I win the lot! In the previous post I mentioned how I’d probably never have it and completly wrote it off of my Chi Blast gear. Then 3 hours later, I get it. Wow.
WHM boots -1 and DRG Belt in treasure pool at the same time too.
And wow, a SMN Cape falls. Its really an amazing item, which went to Lusha (leader of my Limbus shell, and really nice person).
4/6 on MNK AFv2. Body and Head to go.
From the CS you get after winning Dynamis-Qufim.
That’s it for now. I’m tired and need sleep.
-pyra
Posted in Dynamis, EternalMemories, FFXI, KillerInstinct, Limbus
First is first, something I’ve never seen before, AF (rdm even) falling on the first monster killed!
And if that wasn’t weird enough, AF also fell on the 3rd monster (which was MNK pants, and I got them which is the oddest thing). So the RDM (who I know) and I cleaned up early (although he also got RNG hat and SMN boots).
I got to have fun later. A NIN NM charmed me right after it kaboomed. Since I came as MNK, and hit like a truck, this happened.
Mrbojengles (who is in the social I’m in with Bmberman) was a BLM, so killing him wasn’t all that hard. But Bigdog was a PLD, so I was proud of that one.
This was somewhat funny, since in Limbus the night before, the NIN tank got charmed and started beating on me. Those 1600 HP come in handy as the NIN couldn’t do enough damage fast enough 🙂 .
And finally, my Monking buddy on Caitsith, Mptythoughts. Very nice guy, and a lot of fun.
So yeah, I took the haidates off long enough to take this picture. The +kick attacks really does make a difference, but I missed a lot more, and WS damage went down without haidate on.
-Pyra
Posted in Dynamis, FFXI, KillerInstinct
The drops were insane. I’ve never seen so much in a single city run.
For starters, there were 60 people at the start, and we even had 64 at one point! The group has been together for the better part of 2 years now, and many leaders have 3-5 75 jobs.
The pulling is handled very differently than any other LS I’ve ever been in. They just pull large groups (sometimes 10+ monsters and a statue or two). Very different than what I’m used to.
The drops were great, although quantity does not always imply quality….
Woofie is the leader of the ls. She admits to trying to kill people. Shame on her!
We nearly emptied the zone, including all repops. With 15-20 more minutes, we probably could have made everything dead.
There were some good drops too…it wasn’t all DRG.
Final count was something crazy, I know there were 3 WAR, 2 RNG, 2 DRG, 2 THF, 1 BLM, 2 RDM, 1 DRK, 1 WHM, 1 NIN, 1 SAM. There were 3 AF drops on the steps at the beginning of Jeuno. Normal drop rate for cities for this group has been about 10-15, with a high of 25 one dynamis sandy (but 11 of those were BRD).
Posted in Dynamis, FFXI, KillerInstinct